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There are five pieces of downloadable content DLC for the Bethesda action role-playing video game Fallout 3. Each package of downloadable content adds new missions, new locales to visit, and new items for the player to make use of. Of the five, Broken Steel has the largest effect on the game, altering the ending, increasing the level cap to 30, and allowing the player to continue playing past the end of the main quest line.
The downloadable content was originally only to Xbox Live and Games for Windows. Operation: Anchorage is the first Fallout 3 downloadable content pack, and takes place as a virtual reality "military simulation" in the main game where the player character is stripped of their equipment and is forced to use the replacements provided.
The content focuses on the titular event in Fallout ' s alternate history. The pack contains several new quests, new items, and adds four new achievements.
Gameplay within the simulation is different than the main game; health and ammo are replenished by stations in certain areas of the simulation world, items functionally do not suffer from decay, and enemy corpses disappear instead of allowing the player to loot them for supplies. Bethesda released information suggesting that the delay was due to their desire to iron out all of the bugs before release as well as test compatibility between DLCs.
The Brotherhood of Steel Outcasts are trying to acquire a stash of pre-war technology in a bunker near the metro. However, the armory can only be unlocked with a code, and the code can only be obtained from a virtual reality simulation of one of the greatest battles of the Fallout universe: the liberation of Anchorage, Alaska from invading Chinese troops.
The Outcasts cannot use the simulation because an external interface device, the player's Pip-Boy, is required. The player is recruited to complete the simulation in return for a share of the reward.
In the simulation, the player is tasked with fighting the Chinese in various scenarios, such as clearing out bunkers in a cliff, hitting strategic targets, and finally defeating the Chinese general in single combat.
Once the simulation is complete, the player gains access to the armory and the advanced weapons it contains. Both the PC and the Xbox version of the Operation: Anchorage DLC have received mixed reviews from critics, averaging a 67  and a 69  respectively at Metacritic.
Several reviewers criticized the price of Operation: Anchorage for being too expensive for the content provided. The Pitt is the second downloadable content pack. It allows the player to journey to the industrial raider town known as The Pitt, in the remains of Pittsburgh, Pennsylvania.
The pack features several new weapons, new armor and clothing items, four achievements and around four to five hours of gameplay. The Pitt was released on March 24, on Xbox Live and Games for Windows Live, but was quickly removed due to glitches in the gameplay which made the Xbox version of the expansion unplayable.
Further investigation was performed by Bethesda and Microsoft, and on March 25, ,  the expansion was again uploaded to Xbox Live, and was made available again that afternoon. For those who downloaded it on March 24 in the morning, glitches were still apparent. A new version was available on Xbox Live on April 2, fixing freezing issues many players had encountered with the previous version.
It was released for Xbox and Games for Windows. The downloadable content is copied to the hard drive and function as it would had it been downloaded. This pack was released for the PlayStation 3 at the same time as Operation Anchorage on October 1, Pittsburgh, Pennsylvania, although not hit directly by atomic bombs during the Great War, was afflicted by the highly irradiated water of the nearby Allegheny , Monongahela , and Ohio rivers, resulting in the decay of the region.
The inhabitants suffer from extreme radiation poisoning and degenerate into mindless creatures. The entire population are either slaves or overseers. In one night, the Brotherhood swept through and destroyed the raider force occupying the town and rid the surrounding area of other "scum", killing anything that put up a fight.
This event is chronicled as "the Scourge". As they cut through the raiders, the Brotherhood saved several young children, among them Paladin Kodiak, who had not yet been mutated to the extent of The Pitt's adult inhabitants. All the rescued children were brought into the Brotherhood of Steel as initiates. Paladin Kodiak is the only remaining survivor from that group of rescued children that is still stationed at the Citadel.
The player learns of the Pitt from a man named Wernher from a distress broadcast, who asks for the player's help in liberating the slaves there. The player has to enter the Pitt as a slave and work their way to freedom.
This earns a meeting with the Pitt's leader, Lord Ashur, a former Brotherhood soldier left for dead during the Scourge. The player is given the choice of siding with either Wernher or Ashur. Unlike other decisions in Fallout 3 , there is no karmic penalty or reward for choosing either side, as each side has both its good points and bad.
The Pitt has had a generally positive reception, averaging a score of 77  for the PC version and 76  for the Xbox version. When initially released, the Xbox version had a corrupt file which caused problems and rendered the DLC unplayable.
Broken Steel is the third and most significant downloadable content pack, altering the original ending of Fallout 3 and allowing the player to continue playing past the end of the main quest line.
It includes three main quests and three side-quests. The new weapons in Broken Steel , including the Tesla Cannon, are some of the most powerful weapons in Fallout 3.
This is primarily due to the continuation of the story past the game's original ending, and for the raise in the level cap from level 20 to 30, as many complained that the cap could be reached far too quickly in playing the game's main campaign. Broken Steel alters the ending of the original Fallout 3 to allow continued play after the end of the main quest line. When the player reaches the final point of the quest "Take it Back! Regardless of what is chosen, however, the player will wake up two weeks later at the Citadel unless they allow the Purifier to explode, which automatically ends the game , having been knocked unconscious by an unknown radiation spike.
Sarah Lyons will also be in a coma, unless she activated the purifier in which case she will have died.
In those two weeks, the Brotherhood has been using the now-reactivated Liberty Prime to root out the remaining Enclave presence in the Capital Wasteland. The player joins them, only to watch Liberty Prime be destroyed by a devastating orbital strike. Taking out this new threat becomes the top priority. A short side-mission is arranged to equip the player with the powerful Tesla Cannon, after which they move on the Enclave's massive Mobile Crawler base, located outside of the Wasteland at Adams Air Force Base.
After fighting through the base personnel, a control station at the top can be used to call an orbital strike on the base itself, destroying it.
Alternatively, the Citadel can be destroyed, marking the player a traitor to the Brotherhood of Steel.
Broken Steel has had a generally positive reception, averaging an 81  for the PC and an 82  for the Xbox The Sacramento Bee wrote "The previous two downloadable expansions are good, but this one's pretty much essential for a Fallout 3 fan".
Club commented that "After deflating the finality of the original ending, Broken Steel is unsure what to do next, beyond sending you on a few entertaining but hollow missions to snuff out the remnants of the para-military Enclave. Thankfully, the expansion's B-story is more thoughtful, as it plunges into the chaos and profiteering that result when a limited supply of clean water starts flowing into the Wasteland.
No bombs were dropped on Point Lookout, but it has nonetheless degenerated into a place just as unforgiving as the Capital Wasteland. Humanity has left it behind and it is described as a large swamp wasteland. Unlike the previous content packs, which added additional landmarks to the main map Broken Steel added two very limited maps , or had new maps with restricted exploration capabilities, Point Lookout has a fully explorable wasteland. Point Lookout , unlike the other pieces of downloadable content, does not have a specific goal.
Rather, it adds a large area for the player to explore, with new enemies, such as the swamp mirelurk, swamp ghoul, and swampfolk, and items to find, such as the lever-action rifle, axe, and double barrel shotgun. One major quest line focuses on the rivalry between Desmond Lockheart and Professor Calvert, two scientists who have been feuding since before the Great War.
Desmond has survived as a ghoul, while Calvert became a living brain in a jar. The feud can be ended by the player in either Desmond's or Calvert's favor. Other quests include following the trail of a long-dead Chinese spy and discovering the mystery of the Lovecraftian tome known as the Krivbeknih. Point Lookout has had a generally positive reception, averaging a 79  for the PC and an 83  for the Xbox Eurogamer stated "Like a compacted version of its parent game, this is the first DLC that has felt like a genuine expansion, as opposed to a just a few inconsequential missions thrown together.
Mothership Zeta is the fifth and final downloadable content pack, and follows the main character after being abducted by aliens when going to explore a mysterious radio transmission from the Alien Crash Site. It takes place on an alien spacecraft, is a similar size to Operation: Anchorage , and has a similar emphasis on combat as that DLC had.
The Lone Wanderer receives an unintelligible radio transmission which leads them to the alien crash site.
Upon approaching the wreckage, they are beamed into an alien mothership, Mothership Zeta, where they meet other prisoners who have been abducted over the centuries. The player is relieved of their equipment and locked in a cell with another abductee named Somah. With the help of Somah, a little girl named Sally, and a few unlikely allies from several different time periods, the Lone Wanderer must fight their way to the bridge of the ship and defeat the alien captain.
Once the captain is defeated, the abductees take control of the mothership to battle another hostile alien vessel.
The Lone Wanderer controls the death ray in the battle. Once the enemy ship is defeated, the Lone Wanderer becomes the captain of the ship and can return at will, though most of the ship is locked down after the battle. Mothership Zeta has received mixed reactions from critics, averaging a 70  for the PC and a 65  for the Xbox Edge comments that " Mothership Zeta ' s greatest asset is its looks" and that "whoever designed such beauty should be pretty peeved at the game around it.
From Wikipedia, the free encyclopedia.
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